Wednesday, September 27, 2006

 
Card game
Those playing it may agree to change the rules as they wish. The rules that they agree on become the "house rules" under which they play the game. A set of house rules may be accepted as valid by a group of players wherever they play. It may also be accepted as governing all play within a particular house, café, or club.

When a game becomes sufficiently popular, so that people often play it with strangers, there is a need for a generally accepted set of rules. For example, when whist became popular in 18th-century England, players in the Portland Club agreed on a set of house rules for use on its premises. If you decide to play whist seriously, it would be sensible to learn the Portland Club rules, so that you can play with other people who already know these rules.

And if you play whist seriously with a group of friends, you are still perfectly free to devise your own set of rules The presence of his name on a rule book has no significance at all. The rules given in the book may be no more than the opinion of the author.

In many official sets of rules for card games, the rules specifying the penalties for various infractions occupy more pages than the rules specifying how to play correctly. This is tedious, but necessary for games that are played seriously. Players who intend to play a card game at a high level generally ensure before beginning that all agree on the penalties to be used.

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